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Base HP: 1200
Pan can be obtained by using Pan Seal. For obtaining a Pan Seal players have to battle Pan shadows in Lvl. 2 of Sylph Atoll. After each successful battle, the shadow will drop an Essence of Wind. 60 Essence of Wind can be exchanged with 1 Wind Sylph Seal from NPC Alice. Sometimes a Pan Seal in dropped directly after the battle. A Wind Sylph Seal has a chance to drop a Common, Uncommon or Rare Pan Seal. When an individual obtaines a Rare Pan Seal, a announcement is made in Current, World and System chat stating "Congratulations to [Player X] for obtaining Rare Pan Seal. What Luck!"
Editor recommendation: Pan, like Iris is a nice support sylph to have on a team, mainly because of his evolution, Medusa. She has a very good support move, Whispering Wind as well as Steal, a move that can take down opponents quickly if used correctly, even Pan has some good AOEs to help you to victory. However, Pan and Medusa have only one healing move, Airy Guardian, that isn't really that good, so if you were to die, game over.
Battle Ratting and ResistancesEdit
|1 PATK||1 MATK||1 PDEF||1 MDEF||5 HP|
|Fire Resistance||Water Resistance||Electro Resistance||Wind Resistance||Dark Resistance||Light Resistance|
Active SkillsEditActive skills are permanent skills that cant be replaced
|Increase player's HP by 5% when active.|
|300% + 100 physical wind damage to single front row. Damage ignores defenses and cannot be dodged.|
|280% + 125 physical wind damage to back row. Damage ignores defenses and cannot be dodged.|
Awakened skills are permanent skills, but they can be replaced with another. They can be bought from Shop's Sylph tab with both Bound and Unbound Balens. 4 Skills come with Pan as default - Gust Strike, Wind's Grace, Apocalyptic Hurricane and Breath Shield (Passive). For Pan's awakened skill prices see Sylph Skill Scrolls.
|136% + 180 physical wind damage to a single front row target.||1 Second|
|150% + 100 physical wind damage to a single back row target. This skill has +10% Crit Rate.||5 Seconds|
|Max HP increased by 30% for 3 rounds. After use, Max HP returns to its original value.||30 Seconds|
|145% + 200 physical wind damage to 2-4 enemies. Enemy defenses reduced 50 points for 3 rounds.||30 Seconds|
|210% + 270 physical wind damage to the enemy with the lowest health.||25 Seconds|
|314% + 350 physical damage to all enemies. Consumes 500 Awakening Points.||45 Seconds|
|Reduces damage by 40% for 3 rounds. Cannot be dispelled. Consumes 500 Awakening Points.||45 Seconds|
|35% chance every round to reduce damage by 10%.||-|
Spirit of Wind
|When you critical on an enemy, their block is reduced 10% for 2 rounds.||-|
Master of Wind
|When you are hit by a critical attack, your block increases by 10%.||-|
A Pan with lvl 60+ and purple or orange quality can be refined into its god transformation. It requires 1000 Star Sands and 10 Star Tear - Wind and transforms Pan in Medusa, being able to learn new skills.
|Generates reflective shields for all teammates, reflect 20% (up to 20,000 points) damage back, lasts 2 turns||45 Seconds|
|Deals 280% + 120 physical wind damage to all enemies. Steals 500 awakening points from enemies who have morphed into their sylphs||45 Seconds|
|All teammates' attack increased by 30% for 3 rounds||45 Seconds|
|Increase crit rate by 5% when attacked, lasts 2 turns, stackable for 5 layers||-|