Item synthesis is a blacksmith option that unlocks at level 15. Synthesis allows you to combine specific items into more powerful ones.
Results of synthesis can be special gear (weapons and armor), stronger gems, better luck stones, and many other different types of items.
Equipment
Every 10 levels, starting at level 20, new equipment can be created. The equipment differs for knights, archers and mages. But the costs and given bonuses are equal.
The gear may be synthesized before the level requirement to wear the item is met.
Every weapon initially has two open gem slots. The helmet, armor, and necklace pieces begin with one slot.
Level 20 Sets
Bonuses:
- (2 items equipped) +20 damage dealt
- (4 items equipped) +5 bonus rage points after each action
Every piece can be enchanted to a maximum of +9.
Weapon | Helmet | Armor | Necklace | |||
---|---|---|---|---|---|---|
Mage | Archer | Knight | ||||
Stats | PATK/MATK +145 |
PDEF +92 MDEF +92 |
PDEF +50 MDEF +120 |
PDEF + 85 MDEF + 85 |
PDEF + 120 MDEF +50 |
HP +343 |
Costs |
5 Lvl. 1 Crystaloids |
5 Lvl. 1 Crystaloids | 5 Lvl. 1 Crystaloids | 5 Lvl. 1 Crystaloids |
Level 30 Sets
Bonuses:
- (2 items equipped) +80 damage dealt
- (4 items equipped) +10 bonus rage points after each action
Every piece can be enchanted to a maximum of +12.
Weapon | Helmet | Armor | Necklace | |||
---|---|---|---|---|---|---|
Mage | Archer | Knight | ||||
Stats | PATK/MATK +239 |
PDEF +126 MDEF +126 |
PDEF +94 MDEF 222 |
PDEF +157 MDEF +157 |
PDEF +222 MDEF +94 |
HP +495 |
Costs |
20 Lvl. 2 Crystaloids |
20 Lvl. 2 Crystaloids |
20 Lvl. 2 Crystaloids |
20 Lvl. 2 Crystaloids |
Level 40 Sets
Bonuses:
- (2 items equipped) +200 damage dealt
- (4 items equipped) +10 bonus rage points after each action
Every piece can be enchanted to a maximum of +15.
Weapon | Helmet | Armor | Necklace | |||
---|---|---|---|---|---|---|
Mage | Archer | Knight | ||||
Stats | PATK/MATK +300 |
PDEF +176 MDEF +176 |
PDEF +131 MDEF +310 |
PDEF +219 MDEF +219 |
PDEF +310 MDEF +131 |
HP +693 |
Costs |
80 Lvl. 3 Crystaloids |
80 Lvl. 3 Crystaloids |
80 Lvl. 3 Crystaloids |
80 Lvl. 3 Crystaloids |
Level 50 Sets
Bonuses:
- (2 items equipped) +300 damage dealt
- (4 items equipped) +10 bonus rage points after each action
Every piece can be enchanted to a maximum of +18.
Weapon | Helmet | Armor | Necklace | |||
---|---|---|---|---|---|---|
Mage | Archer | Knight | ||||
Stats | PATK/MATK +396 |
PDEF +232 MDEF +232 |
PDEF +173 MDEF +409 |
PDEF +288 MDEF +288 |
PDEF +409 MDEF +173 |
HP +914 |
Costs |
200 Lvl. 4 Crystaloids |
200 Lvl. 4 Crystaloids |
200 Lvl. 4 Crystaloids |
200 Lvl. 4 Crystaloids |
Level 60 Sets
Bonuses:
- (2 items equipped) +500 damage dealt
- (4 items equipped) +10 bonus rage points after each action
Every piece can be enchanted to a maximum of +18.
Weapon | Helmet | Armor | Necklace | |||
---|---|---|---|---|---|---|
Mage | Archer | Knight | ||||
Stats | PATK/MATK +495 |
PDEF +290 MDEF +290 |
PDEF +216 MDEF +511 |
PDEF +360 MDEF +360 |
PDEF +511 MDEF +216 |
HP +1142 |
Costs |
300 Lvl. 5 Crystaloids |
300 Lvl. 5 Crystaloids |
300 Lvl. 5 Crystaloids |
300 Lvl. 5 Crystaloids |
Level 70 Sets
Bonuses:
- (2 items equipped) +1000 damage dealt
- (4 items equipped) +10 bonus rage points after each action
Every piece can be enchanted to a maximum of +21.
Weapon | Helmet | Armor | Necklace | |||
---|---|---|---|---|---|---|
Mage | Archer | Knight | ||||
Stats | PATK/MATK +618 |
PDEF +362 MDEF +362 |
PDEF +270 MDEF +638 |
PDEF +450 MDEF +450 |
PDEF +638 MDEF +268 |
HP +1427 |
Costs |
400 Lvl. 6 Crystaloids |
400 Lvl. 6 Crystaloids |
400 Lvl. 6 Crystaloids |
400 Lvl. 6 Crystaloids |
Level 80 Sets
Bonuses:
- Weapon:
- Armor:
- Helmet:
- Brooch:
Gems
Between Levels 1 and 7, four gems of the same type and the same level can be combined to one gem of the same type with the next higher level. The higher the level of the resulting gem is, the more gold the process costs. Levels 8 through 12 require only three gems of the same type.
Initially, synthesizing recipes for all gems from level 2 to level 4 are available. Synthesizing higher leveled gems is unlocked by obtaining Transposer-Scrolls (Shop, 1 Quest, or rarely found). Levels 9 through 12 you get in the Tormented Necropolis.
Reading such a scroll unlocks the recipe for the blacksmith. The highest possible level for any gem is level 12. Gems can be bought directly at the blacksmith too if they are not available in the needed amount. In that case instead of the "Synthesize"-button a "Craft"-button is activated. This costs a fair amount of balen though.
Gold cost (Synthesize)
- Level 2: 50 Gold
- Level 3: 100 Gold
- Level 4: 200 Gold
- Level 5: 300 Gold
- Level 6: 400 Gold
- Level 7: 500 Gold
- Level 8: 600 Gold
- Level 9: 700 Gold
- Level 10: 800 Gold
Balens costs (Crafting)
- Level 3: 340 Balens
- Level 4: 1360 Balens
- Level 5: 5440 Balens
- Level 6: 21,760 Balens
- Level 7: 87,040 Balens
- Level 8: 261,120 Balens
One Lvl2 gem costs 85 Balens in the shop. Balens costs are total cost with no gems of the kind in your bag.
Items
Fashion Core
Synthesizable from 10 Fashion Shards.
Gold cost: 100000
Luck Stones
Two luck stones with the same level can be synthesized to one luck stone of the next higher level increasing the stone's effect by 10%. The highest obtainable level is 9 which adds a 90% chance to complete an enchantment.
Gold costs:
- Level 2: 200
- Level 3: 400
- Level 4: 600
- Level 5: 800
- Level 6: 1000
- Level 7: 1400
- Level 8: 1800
- Level 9: 2000
Battleground Treasure Chest
Synthesizable from 60 Battleground Treasure Shards.
Gold cost: 20000
Refinement Crystals
10 refinement crystals with the same level can be synthesized to one crystal of the next higher level.
Gold costs:
- Level 2: 500 (Lvl. 30-59)
- Level 3: 1000 (Lvl. 60-79)
- Level 4: 2000 (Lvl. 80-89)
Crystaloids
10 crystaloids with the same level can be synthesized to one crystaloid of the next higher level.
Gold costs:
- Level 2: 500
- Level 3: 1000
- Level 4: 2000
- Level 5: 2500
- Level 6: 3000
Darknight Steed Card
Synthesizable from 20 Darknight Steed Card Shards.
Gold Costs: 100,000
Royal Steed Card
Synthesizable from 20 Royal Steed Card Shards.
Gold Costs: 100,000
Hurricane Steed Card
Synthesizable from 20 Hurricane Steed Card Shards.
Gold Costs: 100,000
Evil Unicorn Card
Synthesizable from 25 Mount Spirits. (Seven day validity.)
Nightshade Card
Synthesizable from 15 Mount Spirits.
Gold Costs: 100,000
Ice Fang Card
Synthesizable from 25 Mount Spirits.
Gold Costs: 100.000
Demonic Civet Card
Synthesizable from 70 Jewel Hunt Shards. (Seven day validity.)
Mechanical Steed Card
Synthesizable from 125 Shadow Souls. (Seven day validity.)
Gold Costs: 100,000
Majestic Stingray Card
Synthesizable from 1200 Mystery Stones.
Magical Anteater Card
Synthesizable from 25 Underground Palace Mount Shards.
Legendary Equipment
Every item of the synthesized equipment sets from the level 40 set onwards can be synthesized again to receive a legendary version.
Also the rings and jewelry obtainable from Crypt Shop can be enchanted to their legendary versions.
Legendary equipment have the same stats as the basic version, but can be enchanted higher and can have a fourth gem slot unlocked.
Lvl. 40 Sets
Maximum enchantement level goes from +15 to +21.
The costs for each synthesized item are, besides the required basic item, (30) Lvl 40 Legendary Stones and 5 Lvl. 40 Epic Shards from (Epic Weapon Shard, Epic Helmet Shard, Epic Armor Shard, Epic Necklace Shard, Epic Ring Shard, Epic Jewelry Shard) per item.
Lvl. 50 Sets
Maximum enchantement level goes from +18 to +27.
The costs for each synthesized item are, besides the required basic item, (60) Lvl 50 Legendary Stones, 10 Lvl. 50 Epic Shards from (Epic Weapon Shard, Epic Helmet Shard, Epic Armor Shard, Epic Necklace Shard.) For Ring and Jewelry (60) Lvl 50 Legendary Stones and (5) Lvl 50 Epic Ring Shard, Epic Jewelry Shard) per item.
Lvl. 60 Sets
Maximum enchantement level goes from +18 to +30.
The costs for each synthesized item are, besides the required basic item, (100) Lvl 60 Legendary Stones and 15 Lvl. 60 Epic Shards from (Epic Weapon Shard, Epic Helmet Shard, Epic Armor Shard, Epic Necklace Shard) For Ring and Jewelry, (100) Lvl 60 Legendary Stones, (5) Lvl 60 Epic Ring Shard or Epic Jewelry Shard) per item.
Lvl. 70 Sets
Maximum enchantment level goes from +21 to +36.
The costs for each synthesized item are, besides the required basic item, (150) Lvl 70 Legendary Stone and (15) Lvl. 70 Epic Shards from (Epic Weapon Shard, Epic Helmet Shard, Epic Armor Shard, Epic Necklace Shard) for Weapon, Helmet, Armor and Necklace. For Ring and Jewelry are (150) Lvl 70 Legendary Stone and (5) Lvl. 70 (Epic Ring Shard or Epic Jewelry Shard) per item.