Level Requirements: Level 45 and above
Jewel Hunt is a mini-game type event released after 2.1 part 2 patch.
In Jewel Hunt, there is a 5x5 table, where the 25 squares are filled with five kinds of jewels: blue, red, green, yellow, and purple. Players get 20 free moves daily, and additional moves can be bought (150 Balens for 10 attempts). Note that valid moves include switching two gems that don't create matches. Unlike similar games, the move isn't undone, and the player loses a move.
Players will have to match at least 3 jewels, horizontally or vertically, of the same color (and shape). The more gems matched, the better the rewards. After a successful match, the matching jewels will disappear, and the player earns points and receives some rewards in the temporary bag. The gems above those that disappeared drop down, and a random selection of new jewels will drop from the top to fill the empty spaces.
|Gems Matched||Points Obtained|
|5 (5x1 or 3x3)||50|
|Slot Machine Value||Icon||Seeker's Reward||Helper's Reward|
|1-10||2 Lucky Iron Chests||20 Gold Chests|
|11 - 15||2 Lucky Copper Chests||20 Gold Chests|
|16 - 20||2 Lucky Silver Chests||30 Gold Chests|
|21 - 24||3 Lucky Gold Chests||30 Gold Chests|
|25+||4 Lucky Ancient Chests||50 Gold Chests|
Extra rewards can be obtained when a player exceeds a certain point threshold. These can be redeemed by clicking the chest on the left side of the screen. Points and attempts are reset everyday at 03:00 server time.
|Icon||Chest Obtained||Points Required||Contents|
|Lost Treasure of Antiquity I||300||
|Lost Treasure of Antiquity II||700||
|Lost Treasure of Antiquity III||1600||
|Lost Treasure of Antiquity IV||3500||
|Lost Treasure of Antiquity V||7000||
- Demonic Civet Card (Costs 70 Jewel Hunt Shards)
- Sylph Resource Pack (Costs 10 Jewel Hunt Shards): Gives one of the following rewards:
- 500,000 gold
- 20 Sylph Sepulcrum
- 20 Mahra
- 20 Sylph EXP Scroll
For each group of jewels matched, there's a possibility of earning eight different rewards:
- Soul Crystal
- Refinement Lock
- Lvl. 1 Gem Pack
- Lvl. 2 Gem Pack
- Lvl. 3 Gem Pack
- Fate Stone
- Mount Training Whip
As the number of matched jewels of a kind in a single move increases, the amount obtained of a single reward is increased too. If e.g. 3 purple jewels give 1 soul crystal, 4 would give 2 soul crystals instead of 1.
When several different types of jewels are matched in cascade, higher amounts of different rewards can be obtained. If e.g. 3 purple jewels matched gave 1 Soul Crystal and after these purples disappeared 3 blue jewels matched giving 1 Lvl 1 Gem Pack, the final reward would be 1 Soul Crystal and 1 Lvl 1 Gem Pack.
When 6 or 7 gems of a kind are matched during a gem fall, there's a chance to obtain 1 of 4 rare chests, containing a high amount of a certain reward.
|Lost Fate Stone Chest||30 Fate Stones|
|Lost Mount Training Chest||10 Mount Training Whips|
|Lost Runestone Chest||30 Runestones|
|Lost Soul Crystal Chest||100 Soul Crystals|