Gods Descent is a PVE event which unlocks at level 60.
This event happens every month and lasts a weekend (48 hours starting friday midnight server time). It first happened on june 28th, 2014 and its fighting mechanism is similar to Sky Trail : the player gradually fight stronger and stronger bosses, however Gods Descent bosses have much more HP.
- Click on a level to challenge it. Defeat the BOSS to obtain rewards; cleared levels cannot be challenged again.
- Higher levels provide greater rewards and more points.
- During the event, the first person to defeat each BOSS will receive "first blood" rewards.
- When a player challenges the BOSS but fails to defeat it, the BOSS' HP will not regenerate for 30 minutes (from the start of the first fight). For example, a player challenges a BOSS and manages to get the BOSS' HP down to 52% before failure. If the player challenges the BOSS again within the countdown time, the BOSS' HP will be at 52% at the beginning of the second battle.
- Once the countdown ends, the BOSS' HP will recover to full value. Players can spend balens to extend countdown time while it's still counting down.
- During the event, players may remain online for a certain amount of time (around 8min) to recover a challenge attempt until the daily limit is reached. Attempts reset daily.
- Players can also purchase an extra challenge attempt by clicking on a stage confirming the purchase and then beginning the challenge.
- After the event ends, ranking rewards will be distributed accordingly. Special rankings may receive a lucky prize. Lucky prizes will be given to different ranks every event.
- Point rankings use points to determine ranking. If more than one player has the same amount of points, then battle rating will determine ranking. If battle ratings are the same, then character levels will determine ranking. If character levels are the same, then character EXP will determine ranking.
Checkpoint Clearing RewardsEdit
|Checkpoint Guardian||Primary Atrribute||Rewards|
|Level 1 Checkpoint||Water||212|
|Level 2 Checkpoint||Fire||232|
|Level 3 Checkpoint||Wind||256|
|Level 4 Checkpoint||Electro||280|
|Level 5 Checkpoint||Dark||324|
|Level 6 Checkpoint||Water||428|
|Level 7 Checkpoint||Fire||472|
|Level 8 Checkpoint||Wind||520|
|Level 9 Checkpoint||Electro||572|
|Level 10 Checkpoint||Light||656|
|Level 11 Checkpoint||Water||724|
|Level 12 Checkpoint||Fire||796|
|Level 13 Checkpoint||Wind||876|
|Level 14 Checkpoint||Electro||964|
|Level 15 Checkpoint||Dark||1108|
|Level 16 Checkpoint||Water||1216|
|Level 17 Checkpoint||Fire||1340|
|Level 18 Checkpoint||Wind||1476|
|Level 19 Checkpoint||Electro||1620|
|Level 20 Checkpoint||Light||1864|
|Level 21 Checkpoint||Water||1960|
|Level 22 Checkpoint||Fire||2056|
|Level 23 Checkpoint||Wind||2160|
|Level 24 Checkpoint||Electro||2268|
|Level 25 Checkpoint||Dark||2380|
|Level 26 Checkpoint||Water||2500|
|Level 27 Checkpoint||Fire||2624|
|Level 28 Checkpoint||Wind||2756|
|Level 29 Checkpoint||Electro||2896|
|Level 30 Checkpoint - Angel||Light||3040|
In each Gods Descent, a random rank is selected to earn 1,000,000 gold at the end of event
|4th - 10th|
|11th - 20th|
|21st - 50th|
|51st and higher|