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Farm

The farm is a secondary source of gold, Daru, Kyanite, experience and some other game advantages. It also contains the Tree of Wisdom, which provides some Kyanite and Daru each day.

Tree of AncientsEdit

Your Tree of Ancients (a.k.a. Tree of Wisdom) can be energized three times per day by you and once per day by each of your friends. Energizing a friendship-level n friend's tree gives you n farm experience.  The tree will allow you and your friends to energize it 9 + (farm level) to a maximum of 30 times for a full charge.

A fully charged tree can be harvested to obtain some Daru and Kyanite. Doing so resets its energy level back to 0. You can harvest your tree only once per day starting at midnight server time.  A level 1 Tree of Ancients generates ? Daru and 1000 Kyanite; each additional level up increases this by (e.g.) 3800 Daru and (e.g.) 100 or 250 Kyanite.  The amount of Daru and Kyanite is not constant per level.  It increases as the Tree of Ancients increases.  More information needed to generate a full explanation.

Sylph meditation postsEdit

Since patch 2.1, there are two stone columns near the Tree of Ancients. You can place one of your passive Sylphs on one of these columns to meditate and gain EXP. The meditation cycle is twelve hours. Periodically while meditating, the Sylph will show a dark-red gem. At this time, you or any of your Friends can "Meld" it, giving some EXP to the Sylph and increasing Friendliness if a friend does it.

After meditation is completed, you'll get an announcement in the main interface just like when your crops are ready to harvest. "Harvesting" a Sylph will reward EXP to the sylph and free up the meditation column.

Farm PlotsEdit

Wasted Plant

A wasted plant, which can be revived by friends

The farm starts with three farm plots and gains one additional farm plot every 5th level up to a maximum of nine (three more plots appear but are marked "Coming soon.") Each plot can contain one plant at a time. While the plot is occupied, it has a chance of being attacked by weeds and/or bugs. You or any of your friends can click on the plot to remove the weeds and/or bugs and earn 1 experience for their farm.

If a plot matures and it is not harvested, the plant will eventually wither. Withered plants can be revived by a friend whose farm will get 1 experience for the deed. Unlike weeding and exterminating, you cannot revive your own plants. Plants will wither again every 4 hours until they are harvested.

Once a plant is fully grown, it can be harvested by you or any of your friends. Friends who harvest/steal your plants will only take a small portion of the plant's value (10%) maxed up to 3 times. Only the plant's owner can harvest the entire plant.

Farm LevelingEdit

Farm level and friendship are intimately connected. Each time you energize someone else's farm, your farm gain exp points corresponding to the friendship level, eg: if the friendship level between you is 2, your farm gains 2 exp, if the friendship level is 5 your farm gains 5 exp. Your farm level cannot rise above your player level.In the game. These farm exp points from energizing are called "Tree of Ancients exp". A Translation confusion likely based on the way Tree level == Farm level.

Farm leveling increments change as the farm rises in level. From level 1 to level 20 each level needs 5 more exp than the preceding one. From level 20 to 38, it is 10 more than the previous, from level 38 to 49, it is 20 more, from level 49 to 59, it is 30 more, and from 59 to 69, it is 40 more, and from 69 to 75, and possibly higher, it is 50 more.  The maximum amount of experience points gained from tending your friends' farms is 200 per day.

You can gain an unlimited amount of farming experience each day from your own farm by weeding your crops or exterminating pests. It's often hard, however, to claim this experience as friends will generally take care of weeds or pests for you within minutes of them appearing. The trick to claiming this extra experience is to realise that the time at which weeds and pests appear is not random.

One hour, four hour and twelve hour crops each have their own timer for weeds and pests, so at specific points in their growth cycle each plant will have a chance (a chance, this is not guaranteed) of spawning weeds or pests. For one hour crops this occurs four times at 40 minutes left, 35 minutes left, 30 minutes left and finally at 25 minutes left giving potentially an extra 36 farming experience per hour if you are very lucky; on average you can expect about half of your crops to grow weeds or pick up pests each time.

More information is needed on the four hour and twelve hour crops. The first time that four hour crops grow weeds, however, is at 2 hours 45 minutes remaining. Additionally, the time scales with land upgrades in such a way that the proportions remain constant meaning that for one hour crops the first weed will appear after one-third of the growth time and then approixamately every four minutes thereafter with max land upgrade.

Level Required EXP Level Required EXP Level Required EXP Level Required EXP Level Required XP
1 5 17 85 33 230 49 500 65 1040
2 10 18 90 34 240 50 530 66 1080
3 15 19 95 35 250 51 560 67 1120
4 20 20 100 36 260 52 590 68 1160
5 25 21 110 37 270 53 620 69 1200
6 30 22 120 38 280 54 650 70 1250
7 35 23 130 39 300 55 680 71 1300
8 40 24 140 40 320 56 710 72 1350
9 45 25 150 41 340 57 740 73 1400
10 50 26 160 42 360 58 770 74 1450
11 55 27 170 43 380 59 800 75 1500
12 60 28 180 44 400 60 840 76 1550
13 65 29 190 45 420 61 880 77 1600
14 70 30 200 46 440 62 920 78 1650
15 75 31 210 47 460 63 960 79 1700
16 80 32 220 48 480 64 1000 80 ????

Land UpgradeEdit

When your farm reaches level 30, the Land Upgrade option is unlocked. Land upgrades can be purchased with either bound balens or Balens. Each upgrade reduces the time to crop maturity and increases crop output.

Land Upgrade Level Voucher Cost Balens/Bound Balens Cost Time Reduction Output Increase
1 - - - -
2 270 18 2% 3%
3 1080 27 4% 6%
4 2700 45 6% 9%
5 5400 75 8% 12%
6 9450 120 10% 15%
7 15120 183 12% 18%
8 22680 267 14% 21%
9 32400 375 16% 24%
10 44550 510 18% 27%

Note: the 2.1 Balens prices are based on reports from server 1, which is beta testing the upgrade. They may change in the future. Perhaps even before the more general releases.

Stealing from FarmsEdit

It's possible to harvest from a friend's farm simply by visiting their farm and harvesting their crops before they do. However, a player can only harvest, or 'steal', a friend's crops once. A crop can only be harvested by three friends. Afterwards, no matter how long you wait or even if you revive their wilted crops, you can no longer harvest from it even if you have yet to do so. The maximum amount of experience points from tending others' farms is 200 per day. You can have an unlimited amount of experience from tending your own farm.

By clicking on the Growth Record you will be able to see who has 'stolen' from your crops. The amount which you harvest is 10% less and your friends will get 10% for every stolen.

Available Plants and SeedsEdit

Gold Plant Daru Plant EXP Plant Plant Kyanite Plant
Gold Plant
Growing
Daru Plant
Growing
EXP Plant
Growing
Kyanite Plant
Growing
Gold Plant Ripe
Ripe
Daru Plant Ripe
Ripe
EXP Plant Ripe
Ripe
Kyanite Plant Ripe
Ripe
Victory Plant Voucher Plant Pumpkin Plant Christmas Plant
Victory Plant
Growing
Victory Plant
Growing
Pumpkin Plant
Growing
Christmas Plant
Growing
Victory Plant Ripe
Ripe
Victory Plant Ripe
Ripe
Pumpkin Plant Ripe
Ripe
Christmas Plant Ripe
Ripe

Gold SeedsEdit

Seed Obtainability Production Cost Time (hr)
L1 Gold Seed
L1 Gold Seed
Farm Level 1 3,000 Gold 600 Gold  1
L1 Gold Seed
L1 Superior Gold Seed
Farm Level 1 10,000 Gold 2000 Gold 4
L1 Gold Seed
L1 Ultimate Gold Seed
Farm Level 1 25,000 Gold 30 Balens 12
L2 Gold Seed
L2 Gold Seed
Farm Level 15 4500 Gold 900 Gold 1
L2 Gold Seed
L2 Superior Gold Seed
Farm Level 15 15,000 Gold 3000 Gold 4
L2 Gold Seed
L2 Ultimate Gold Seed
Farm Level 15 37,500 Gold 45 Balens 12
L3 Gold Seed
L3 Gold Seed
Farm Level 35 6,000 Gold 5 Balens 1
L3 Gold Seed
L3 Superior Gold Seed
Farm Level 35 20,000 Gold 20 Balens 4
L3 Gold Seed
L3 Ultimate Gold Seed
Farm Level 35 50,000 Gold 60 Balens 12
L1 Golden Nirvana Seed
L1 Golden Nirvana Seed
Mystery Shop 75,000 Gold 35 Balens 12
L2 Golden Nirvana Seed
L2 Golden Nirvana Seed
Mystery Shop 100,000 Gold 75 Balens 12


Daru SeedsEdit

Seed Obtainabilty Production  Cost  Time (hr)
L1 Daru Seed
L1 Daru Seed
Farm Level 1 1,800 Daru 600 gold  1
L1 Daru Seed
L1 Superior Daru Seed
Farm Level 1 6,000 Daru 2000 gold 4
L1 Daru Seed
L1 Ultimate Daru Seed
Farm Level 1 15,000 Daru 30 balens 12
L2 Daru Seed
L2 Daru Seed
Farm Level 20 2,700 Daru 900 gold 1
L2 Daru Seed
L2 Superior Daru Seed
Farm Level 20 9,000 Daru 3000 gold 4
L2 Daru Seed
L2 Ultimate Daru Seed
Farm Level 20 22,500 Daru 45 balens 12
L3 Daru Seed
L3 Daru Seed
Farm Level 40 3,600 Daru 5 balens 1
L3 Daru Seed
L3 Superior Daru Seed
Farm Level 40 12,000 Daru 20 balens 4
L3 Daru Seed
L3 Ultimate Daru Seed
Farm Level 40 30,000 Daru 60 balens 12
L1 Dragon's Daru Seed
L1 Dragon's Daru Seed
Mystery Shop 45,000 Daru 35 balens 12
L2 Dragon's Daru Seed
L2 Dragon's Daru Seed
Mystery Shop 60,000 Daru 75 balens 12


Kyanite SeedsEdit

Seed Obtainability Production Cost Time (hr)
L1 Kyanite Seed
L1 Kyanite Seed
Farm Level 5 600 Kyanite 600 Gold  1
L1 Kyanite Seed
L1 Superior Kyanite Seed
Farm Level 5 2,000 Kyanite 2,000 Gold 4
L1 Kyanite Seed
L1 Elite Kyanite Seed
Farm Level 5 5,000 Kyanite 30 Balens 12
L2 Kyanite Seed
L2 Kyanite Seed
Farm Level 25 900 Kyanite 900 Gold 1
L2 Kyanite Seed
L2 Superior Kyanite Seed
Farm Level 25 3,000 Kyanite 3,000 Gold 4
L2 Kyanite Seed
L2 Elite Kyanite Seed
Farm Level 25 7,500 Kyanite 45 Balens 12
L3 Kyanite Seed
L3 Kyanite Seed
Farm Level 45 1,200 Kyanite 5 Balens 1
L3 Kyanite Seed
L3 Superior Kyanite Seed
Farm Level 45 4,000 Kyanite 20 Balens 4
L3 Kyanite Seed
L3 Elite Kyanite Seed
Farm Level 45 10,000 Kyanite 60 Balens 12
L1 Solar Solaranite Seed
L1 Solar Solaranite Seed
Mystery Shop 15,000 Kyanite 95 Balens 12
L2 Solar Solaranite Seed
L2 Solar Solaranite Seed
Mystery Shop 20,000 Kyanite 195 Balens 12

Only one kyanite seed can be planted in the farm at a time.


EXP SeedsEdit

Seed Farm Level Production Cost Time (hr)
L1 Leveler's Seed
L1 Leveler's Seed
Farm Level 10 4,200 EXP 600 Gold  1
L1 Leveler's Seed
L1 Superior Leveler's Seed
Farm Level 10 14,000 EXP 2,000 Gold 4
L1 Leveler's Seed
L1 Elite Leveler's Seed
Farm Level 10 35,000 EXP 30 Balens 12
L2 Leveler's Seed
L2 Leveler's Seed
Farm Level 30 6,300 EXP 900 Gold 1
L2 Leveler's Seed
L2 Superior Leveler's Seed
Farm Level 30 21,000 EXP 3,000 Gold 4
L2 Leveler's Seed
L2 Elite Leveler's Seed
Farm Level 30 52,500 EXP 45 Balens 12
L3 Leveler's Seed
L3 Leveler's Seed
Farm Level 50 8,400 EXP 5 Balens 1
L3 Leveler's Seed
L3 Superior Leveler's Seed
Farm Level 50 28,000 EXP 20 Balens 4
L3 Leveler's Seed
L3 Elite Leveler's Seed
Farm Level 50 70,000 EXP 60 Balens 12
L1 Ultra Leveler Seed
L1 Ultra Leveler Seed
Mystery Shop 105,000 EXP ? 12
L2 Ultra Leveler Seed
L2 Ultra Leveler Seed
Mystery Shop 140,000 EXP ? 12


Special SeedsEdit

Item Balens Insignia Vouchers / Bound Balens Hours Icon
L1 Victory Seed 395 50 - 12
L1 Victory Seed
L2 Victory Seed 595 75 - 12
L2 Victory Seed
L3 Victory Seed 795 100 - 12
L3 Victory Seed
L4 Victory Seed 1195 150 - 12
L4 Victory Seed
L5 Victory Seed 1595 200 - 12
L5 Victory Seed
L1 Voucher Seed VIP - 50 / ? 12
L1 Voucher Seed
L2 Voucher Seed VIP - 100 / ? 12
L2 Voucher Seed
L3 Voucher Seed VIP - 200 / ? 12
L3 Voucher Seed
L4 Voucher Seed VIP - 300 / 15 12
L4 Voucher Seed
L5 Voucher Seed VIP - 400 / 20 12
L5 Voucher Seed


You get these seeds through the V.I.P. wheel or in the Mystery Shop.

Seed Event Duration Yield
Ancient Seed April '13 12 hrs 13 Anceint Spirit
Evil Pumpkin Seed Obtober '13 12 hrs 13 Evil Pumpkin
Christmas Tree Seed December '14 12 hrs 13 Christmas Tree Fruit


Ancient Seed

Ancient seed

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